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Comparing 2D and 3D game-based learning environments in terms of learning gains and student perceptions.
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Catalogue Record 76403
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Catalogue Record 76403
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Catalogue Information
Field name
Details
Nuova numerazione
76403
Collocazione
UPS BIBL CENTR SL-II-91
Autore
AK, O.
Titolo
Comparing 2D and 3D game-based learning environments in terms of learning gains and student perceptions. Parte componente di periodico
Descrizione fisica
pp. 129-144
Nota generale
Estratto da: British Journal of Educational Technology 2017, 48, 1
Riassunto
The aim of this study was to investigate the effectiveness of traditional, 2D and 3D game‐based environments assessed by student achievement scores and to reveal student perceptions of the value of these learning environments. A total of 60 university students from the Faculty of Education who were registered in three sections of a required instructional design course participated in the study. Sections were randomly assigned to three groups: traditional, 2D and 3D game‐based learning environments. 'Mayer's Multimedia Design Principles' learning unit was presented to all groups. Data were obtained through a pre‐test, a post‐test and a questionnaire. Results revealed that all learning environments supported learning gains, with no differences among them. Additionally, participants valued 2D game‐based environments more than 3D game‐based and traditional classroom environments.
Tipo di documento
RICERCA.
Soggetto
APPRENDIMENTO.
GIOCO.
PERCEZIONE.
STUDENTI.
COMPUTER.
TURCHIA.
TECNOLOGIA.
Ambito
Psicologico
Autore Secondario
KUTLU, B.
Titolo correlato
British Journal of Educational Technology 2017, 48, 1
Accesso online
http://search.ebscohost.com/login.aspx?direct=true&db=psyh&AN=2017-01899-010&lang=it&site=ehost-live
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